Hi,
im aware that you only currently accept vector based logos but what would be the deal with non vector based logos?
as i do a little 3d modelling
Examples:
http://weasel.comlu.com//Rare%20kids.png
http://weasel.comlu.com//cone.png
Would things like this ever be an option?
~ W
11 Comments
Only if its selling not like a logo
im unsure what you mean?
i sold this: http://weasel.comlu.com//peelshields%20final.png
as a logo (not here) and the customer was happy
A non vector logo would be no good for the client.
Suppose he wants to scale the logo up to fit on large bilboard.
The logo would be unusable because of the enlarged pixels.
That's not quite right!
By general rule of thumb, if any image was saved at 300dpi and was within the 8meg file limit size, that image could be scaled up to 4 times its size with no loss of quality at all as the resolution would decrease accordingly. As long as you didn't go under 72dpi for web work, you would be fine. So, if you make the original image twice as big, you half the resolution to 150dpi. Twice as big again and it's 72dpi, and so on.
On really large print jobs, say for large billboards on sides of sckyscrapers etc, resolutions as low as 36, 18, 12dpi etc, are perfectly acceptable due to the size of image print and distance the image will be viewed.
You would only run into problems if you enlarged the image, but didn't adjust the resolution accordingly.
so true the resolution can be really crappy and viewed from a distance (billboards, etc.) it looks great. If the resolution is at 300dpi and it scaled up properly in PhotoShop it looks fine. As a general rule though a vector based logo is best for all the aspects that it may end up being used for. If art has to literally be cut out of vinyl as I do for a living vectors are mandatory, but I can also print the others onto vinyl, but people rarely have the correct resolution needed to reproduce their own images well....sadly. So I end up starting over with most of my customers anyway...which is great! You can create the feel of dimension with vectors though and I think those are the most awesome designs!
Screen print springs to mind.
They're great fella! I can understand why you'd be interested in getting stuff like that sold as logos, because they do work just as well.
Do you have Adobe Illustrator CS at all? Later versions have a feature called live trace, which 'could' trace this type of work into vector format. Simply import the bitmap images into Illustrator and convert accordingly. You may have to fiddle with the settings to get it just right, but if all your work is as crisp and clear as that, I don't see a problem.
The only other way to do it, would be to get special permission from Ivan for this type of work. But I'm guessing each logo would need tagging as a bitmap logo and not vector so buyers are aware. You could even do it as Illustrator eps with bitmap embedded, but include a clipping path around each logo so it's easy for printing on colours other than white.
The minimal technical requirements for a logo are a vector format (for scalability), the possibility to be printable in color, grayscale, and B/W, the possibility to work on both light and dark backgrounds, and have a non-gradient (simplified) version (for example for vinyl foil cut).
A bitmap render of a 3D object cannot be considered a logo and therefore cannot be sold as one.
fair enough : )
LOL - i think i asked this same thing.
These examples would not be accepted because they are not good enough aesthetically. Also, generally we don't want to deal with bitmap logos because of scaling issues. Clients will have problems. 95% of the 3D effects can be generated using vectors and it would work better for the client.